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April 1, 2020 by Akupara Games

Spinch comes to the SNES!

  Akupara Games will be releasing Spinch on the Super Nintendo Entertainment System, alongside its upcoming Steam release. A 2D precision platformer where you run, jump, dash, dodge and slide your way through a hostile world of strobing, colorful monstrosities, Spinch fits perfectly into the catalogue of the console that defined the term “Nintendo Hard.” Not […]

March 17, 2020 by Akupara Games

Indie Insights: A Guide to Working Remotely (Especially in Games)

Akupara Games is a fully remote video game developer and publisher operating mainly out of Los Angeles, California. My name is Alyssa Kollgaard and I am Akupara’s main producer across all of our development, marketing and publishing efforts. We have been successfully shipping products for over three years across a multitude of genres, engines (Unity, […]

March 4, 2020 by Akupara Games

Expert Advice: How to Demo Your Game at Conventions

In what feels like a truly spectacular whirlwind, Akupara Games announced its attendance to the Indie Megabooth at PAX East 2020 on February 11th. For several weeks before and since, we’ve been consumed by it. What are we presenting? How many machines? Where are we going to find the hardware? What kind of configuration are […]

January 29, 2020 by Akupara Games

The Akupara Lunar New Year Holiday Party!

  With the announcement of our 2020 slate of games under our belt, as well as new content for Mutazione freshly released, the team at Akupara Games took the opportunity to get together a little bit later than usual for our 2020 Holiday Party! Just in time for the Lunar New Year (and a certain […]

January 17, 2020 by Akupara Games

The Akupara Library expands with Etherborn!

Etherborn, the mind-bending puzzle platformer released last year on PC, Switch, Playstation 4, and Xbox One, is joining the Akupara Games catalogue of titles, immediately!      Etherborn is an elegant leap in the gravity-puzzle genre; an environmental puzzle platformer built on exploring and understanding gravity-shifting structures. You are a voiceless being that has just […]

January 8, 2020 by Akupara Games

Indie Insights: What Kind of User Experience Is Right For You?

While this blog and our company’s outreach tends to focus on our publishing efforts, we’ve also spent plenty of time and energy into developing projects of our own! While we won’t be making any announcements regarding those developments here, we do want to declassify some of our best methods and insights for the team to […]

December 10, 2019 by Akupara Games

Akupara Announces Three New Titles for 2020

We’re so excited to reveal to all our fans the projects we’ll be working on in 2020: Gone Viral from Skullbot Games, recipient of an Epic MegaGrant, Spinch from Queen Bee Games, and Relic Hunters Zero from Rogue Snail. From our published games like Desert Child and Mutazione to the ports we worked on like […]

November 27, 2019 by Akupara Games

Akupara Games heads to Neon Retro Arcade!

Akupara heads to the Neon Retro Arcade!   As we gear up for a spectacular 2020 (with plenty of announcements about our slate of games to come!) it became a priority to get the team together for a night of good fun and classic arcade games. Neon Retro Arcade, which has two California locations in […]

November 6, 2019 by Akupara Games

Meet the Team: Matt Garofalo

Animator DnD Class: Druid Hogwarts House: Hufflepuff Empire or Rebellion: Rebellion Turtle: Depends on the day, but a mix of Raph and Mikey     When did you first get started in games and how? This is my first real gig in games! Ive been working in animation as a Director and Storyboard artist for […]

September 4, 2019 by Akupara Games

Meet the Team: Kyle Holmquist

Narrative Designer DnD Class: Sorcerer Hogwarts House: Ravenclaw Pokemon Go Team: Team Rocket…? Empire or Rebellion: Gray Jedi Turtle: Mojave Desert Tortoise     When did you first get started in games and how? My Grandma bought my brothers and I the SNES when I was like 6 and we played lots of single player, […]

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