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Taking Names and Making Games.

Akupara Games is a (mostly) Los Angeles-based collective of game industry veterans with extensive experience in development for games, alongside young rising stars of the field. Together, we temper experience with forward-thinking vision, allowing us to be on the forefront of industry trends and opportunities while maintaining a strong respect for the history and process of getting games made.

We specialize in development using Unity, with a strong mix of Unreal Engine 4, GameMaker Studio, and even some light VR, AR, mobile, and app development. We are experts in porting and developing across all current gen consoles, and are among the pioneers of bleeding-edge and proprietary hardware. Akupara Games provides development support services for creatives looking to bring their visions to life, co-develops and co-finances projects we believe in, publishes award-winning indie titles from development teams across the world, and creates our own original IP.

As a fully remote company, we proudly boast employees and clients from across the globe!

Our Beliefs

  • Retention – Akupara strives to build long term relationships with our employees, contractors, developers and partners. 
  • Collaborative Vision-Building – The company involves stakeholders in helping to drive the overall vision and direction of the company. This includes opening up brainstorming documents for feedback, voting on priorities, and having the team give feedback when considering projects to sign.
  • Ownership – People should feel as though they have ownership over their work, as well as a stake in the company. We trust in our team to be experts in their fields and to drive the overall vision of their department.
  • Visible LGBTQ+, minority, female-identifying, marginalized group focused – We actively support organizations, initiatives and projects that support marginalized groups. We operate under a moral compass of inclusion and compassion and actively seek out diverse candidates for roles. Additionally, we look to highlight these groups in the games we create and publish.
  • Improvement and Accountability – Akupara encourages and supports regular assessment of the work that we do, and collaboratively problem solves where we can improve. 
  • Access to Information – Akupara values documentation and ease of access to information, including practices, pipelines and resources. This is not only true for internal usage – we also share these resources with other developers, publishers and students, including giving industry talks, writing informative blogs, curating and distributing an event calendar and providing free 1-on-1 consultation services.
  • Growth Opportunities – It is important that people feel that there is the opportunity to grow in their positions. This can be in the form of more senior or managerial roles/titles, which in turn are tied to wage increases. This can also be in the form of taking on more projects, more hours, or more types of tasks outside their immediate purview. 

 

Our Team of Experts

David Logan

CEO

Alyssa Kollgaard

Head of Production and Operations

Estevão Arantes

Head of Technology

Buddy Sola

Head of Marketing

Vicky Wei

Head of Finance and HR

Enrique Otheo

Producer

Lilianda Marsh

Producer

Liam Svirk

Technical Producer

Harri Staub

Producer

Gavin Johnson

Associate Producer

Mike Shanks

Lead Artist

Joey Rintoul

Senior 2D Artist

Andrew Montemayor

2D Artist & Animator

Marlowe Medak

Senior 3D Artist

Luca De Felice

3D Artist

Easton Self

VFX/Tech Artist

Catton Arthur

Senior Composer & SFX Artist

Sena Bryer

Dialogue Coordinator

Ariel Merritt

Sound Designer

Fae Monique

Social Media Manager

Xavier Stambaugh

Marketing Relations

Ale Gudiel

Junior Business Development

Joseph Shockley

Community Manager

Luis Illingworth

Video Editor

Matthew Weekes

Senior Game Designer

Olivia Zuern

Game Designer

Jax Joni Ceceri

Creative Director

Andrew Marrero

Senior Programmer

Jaden Davis

Programmer

Aaron Hietanen

Programmer

Saran Krishnaraja

Junior Programmer

Miles Gomez

Programmer

Justin McGinnis

QA

Advisors

Jared Yeager

Executive Producer, Games at The Walt Disney Company & Partner at Indie Fund

Matthew Smith

Senior Gaming BD at Pico XR

Yoonsang David Yu

Marketing Director at Funktronic Labs & Co-Founder at Akupara Games

Connor Bridgeman

Publishing Brand Manager at Humble Bundle

Kellee Santiago

Head of External Publishing at Niantic & Partner at Indie Fund