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February 25, 2021 by Buddy Sola

Indie Insights: Jams! But not just video game flavored!

Cat Arthur heads up all things sound at Akupara Games, from foleying sound effects to composing bangin’ soundtracks. I asked them to put together a blog to show off some of their expertise and knowledge and here it is! Enjoy!     Jams kick ass. They make me better at music and that happens with […]

February 18, 2021 by Buddy Sola

The 2020 Akupara Game Jam Wrap Up

With two weeks left in 2020 right before the holiday season, we decided to take a break from some of our usual publishing, development and porting tasks to instead have a little fun. The Akupara Game Jam saw teams of developers, artists, writers, and designers come together to create prototype games and let the imagination […]

February 4, 2021 by Buddy Sola

How To Take Tough Feedback from Your Fans

A few weeks ago, I got asked: “What’s the number one most important thing a dev needs to know to be successful in the games industry?” Questions like these are fun because everyone has opinions and folks tend to supply answers alongside their expertise. Alyssa, who heroically keeps our scatterbrained team on the straight and […]

January 28, 2021 by Akupara Games

The Akupara Game Jam: Brain Frame

With two weeks left in 2020 right before the holiday season, we decided to take a break from some of our usual publishing, development and porting tasks to instead have a little fun. The Akupara Game Jam saw teams of developers, artists, writers, and designers come together to create prototype games and let the imagination […]

January 21, 2021 by Akupara Games

The Akupara Game Jam: Playmaze Panic

With two weeks left in 2020 right before the holiday season, we decided to take a break from some of our usual publishing, development and porting tasks to instead have a little fun. The Akupara Game Jam saw teams of developers, artists, writers, and designers come together to create prototype games and let the imagination […]

January 14, 2021 by Buddy Sola

The Akupara Game Jam: Rosie’s Inn

With two weeks left in 2020 right before the holiday season, we decided to take a break from some of our usual publishing, development and porting tasks to instead have a little fun. The Akupara Game Jam saw teams of developers, artists, writers, and designers come together to create prototype games and let the imagination […]

January 6, 2021 by Buddy Sola

Dissecting Discord: Channels

Fifteen years ago, anyone launching an indie game would have needed to make a Facebook. Ten years ago, they’d need Twitter. Five years ago, they’d need Instagram. Today, every marketing expert in gaming is going to tell you to set up a Discord server for your upcoming indie titles, whether it’s a thoughtful adventure game, […]

December 30, 2020 by Buddy Sola

Akupara Games: 2020 Year in Review

Farewell, 2020! With this year finally coming to an end, we’ve decided to collect all our accomplishments into a single video for your viewing pleasure. Before I go into any specifics, though, I’d like to thank all of the fans of our games for making the year such a success as well as the devs […]

December 9, 2020 by Buddy Sola

Indie Insights: Hooks and Anchors

One of my favorite things to do in these blogs is pull back the curtain a bit about our development, production and marketing processes. By doing that, we hopefully help give other indie studios a little window into what we consider to be important, interesting or helpful uses of our time. Today, let’s talk about […]

November 25, 2020 by Akupara Games

Meet the Team: Miguel Moran

Social Media Manager DnD Class: Space Marine Hogwarts House: “Hagrid’s Hut” or “Ravenclaw, but I sit with Slytherin at lunch because we’re cool like that” Pokemon Go Team: “Team Rocket Intern (I buy Shampoo for James)” Empire or Rebellion: I’m that dude minding his own business selling Space Empanadas on one of those planets that […]

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Akupara Games

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