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March 25, 2021 by Buddy Sola

Indie Insights: Email Giveaways

Indie Insights: Email Giveaways I’ve praised the efforts of game developer and indie game marketing guru Chris Zukowski in the past, so it shouldn’t come as a surprise that I echo his sentiment that email lists are huge for indie game marketing. If you’re looking for a good, interesting breakdown of why email lists matter, […]

March 19, 2021 by Buddy Sola

Solve the Darkside Detective: A Fumble in the Dark on April 15th!

Coming to PC, Nintendo Switch, Stadia, PS4, PS5, Xbox One and Xbox Series X, The Darkside Detective: A Fumble in the Dark releases April 15th!   For $12.99, you’ll be able to join the episodic, point-and-click adventures of Detective McQueen and Officer Dooley in six brand new cases! Travel to Castle Dooley in Ireland, a […]

March 10, 2021 by Buddy Sola

Dissecting Discord: How to Set Up an Indie Game Discord Server

Dissecting Discord: How to Set Up an Indie Game Discord Server Fifteen years ago, anyone launching an indie game would have needed to make a Facebook. Ten years ago, they’d need Twitter. Five years ago, they’d need Instagram. Today, every marketing expert in gaming is going to tell you to set up a Discord server for […]

March 4, 2021 by Buddy Sola

Dissecting Discord: Putting It All Together

Fifteen years ago, anyone launching an indie game would have needed to make a Facebook. Ten years ago, they’d need Twitter. Five years ago, they’d need Instagram. Today, every marketing expert in gaming is going to tell you to set up a Discord server for your upcoming indie titles, whether it’s a thoughtful adventure game, […]

February 25, 2021 by Buddy Sola

Indie Insights: Jams! But not just video game flavored!

Cat Arthur heads up all things sound at Akupara Games, from foleying sound effects to composing bangin’ soundtracks. I asked them to put together a blog to show off some of their expertise and knowledge and here it is! Enjoy!     Jams kick ass. They make me better at music and that happens with […]

February 18, 2021 by Buddy Sola

The 2020 Akupara Game Jam Wrap Up

With two weeks left in 2020 right before the holiday season, we decided to take a break from some of our usual publishing, development and porting tasks to instead have a little fun. The Akupara Game Jam saw teams of developers, artists, writers, and designers come together to create prototype games and let the imagination […]

February 4, 2021 by Buddy Sola

How To Take Tough Feedback from Your Fans

A few weeks ago, I got asked: “What’s the number one most important thing a dev needs to know to be successful in the games industry?” Questions like these are fun because everyone has opinions and folks tend to supply answers alongside their expertise. Alyssa, who heroically keeps our scatterbrained team on the straight and […]

January 28, 2021 by Akupara Games

The Akupara Game Jam: Brain Frame

With two weeks left in 2020 right before the holiday season, we decided to take a break from some of our usual publishing, development and porting tasks to instead have a little fun. The Akupara Game Jam saw teams of developers, artists, writers, and designers come together to create prototype games and let the imagination […]

January 21, 2021 by Akupara Games

The Akupara Game Jam: Playmaze Panic

With two weeks left in 2020 right before the holiday season, we decided to take a break from some of our usual publishing, development and porting tasks to instead have a little fun. The Akupara Game Jam saw teams of developers, artists, writers, and designers come together to create prototype games and let the imagination […]

January 14, 2021 by Buddy Sola

The Akupara Game Jam: Rosie’s Inn

With two weeks left in 2020 right before the holiday season, we decided to take a break from some of our usual publishing, development and porting tasks to instead have a little fun. The Akupara Game Jam saw teams of developers, artists, writers, and designers come together to create prototype games and let the imagination […]

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Akupara Games

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