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July 17, 2019 by Akupara Games

Indie Insights: Why Steam Wishlists Are Important

  So you and your team have been developing your game for months – maybe even years – and you’ve got your store page up on Steam. You’re all set until it’s time to launch, right?    Those of you who are nodding their heads “yes” to that question, then this article is for you. […]

July 3, 2019 by Akupara Games

Indie Insights: Variety is the Spice of Twitter

How to optimize Twitter for indie game marketing   Say for the sake of argument, you’re an indie game company about to crack into the next phase of your development pipeline. You’ve been hitting milestones dead center, you’re on your beta, you’re planning your tour of the big conventions and everything in between. Now, maybe […]

June 19, 2019 by Akupara Games

Publishing 103 – What Publishers Look for in Games

Publishing 101 | Publishing 102 | Publishing 103 | Publishing 104   This is David Logan, CEO of Akupara Games, and I’m back with the final part of my game publishing trilogy! For those of you who have stumbled across this series for the first time, let me direct you to the original article that […]

June 5, 2019 by Akupara Games

Convention Tips – For Industry

With E3 right around the corner, we wanted to pass on some sage advice! Last year our very own Yoonsang David Yu wrote some tips for general attendees. This year we decided to write some tips for industry professionals heading to E3, or any other convention!     Be Positive E3 is magical and it […]

May 1, 2019 by Akupara Games

Do you want your project to be like Sonic: The Movie?

OK, stop me if you’ve heard this one before: There’s no such thing as bad publicity.   If that’s the case, then the producers behind Sonic: The Movie should be feeling pretty good about themselves. The Internet has been having a field day making fun of this movie.  It’s pretty clear that Sonic memes are reaching […]

February 8, 2019 by Akupara Games

Publishing 102 – How to Find the Best Game Publisher for You

Publishing 101 | Publishing 102 | Publishing 103 | Publishing 104   New year, new advice! My name is David Logan, CEO of Akupara Games, and I’d like to start the year with some more insider details on game publishing. Last year, I wrote the first entry for a series of articles to help guide […]

August 30, 2018 by Akupara Games

What Is In My PAX West Bag?

https://www.youtube.com/watch?v=-X8lJUtcbZ4

July 30, 2018 by Akupara Games

Publishing 101 – Should You Partner with a Game Publisher?

Publishing 101 | Publishing 102 | Publishing 103 | Publishing 104 Hi! David Logan here, CEO of Akupara Games! We get a lot of questions about the game publishing process and I decided I wanted to write a series of articles to help guide developers throughout decisions surrounding the release of their game. Before we […]

June 29, 2018 by Akupara Games

Advice for Influencer Outreach

By: Richard “AnimatedBreak” Suchit   Hi there! I am Richard, or known on the Twitch as animatedbreak! I’m Twitch Partner and been in the broadcasting space for 3 years!   Being in the realm of content-creation and seeing both the business and creative sides – I have noticed just how difficult it can be to […]

May 24, 2018 by Akupara Games

More Things to Know About E3

By Yoonsang David Yu, Marketing Manager   Here is some additional E3 tidbits I thought I would share with you that I didn’t include in the previous blog entry:   Food and Drinks   It is important keep yourself hydrated and fed during E3, as it can be quite grueling, especially if you’re planning on […]

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