Factsheet

Developer: Clover Bite
Location: Haifa, Isreal
Publisher: Akupara Games
Storefronts:
Steam 08/02/2021 Xbox 12/15/2022 Playstation 12/15/2022 Switch 01/25/2024 Epic 08/02/2021 GoG 08/02/2021 Green Man Gaming 08/02/2021 Itch 08/02/2021 Game Jolt 08/02/2021
Languages: English, French (France), Italian, German, Hebrew, Spanish (Spain)
Ratings:
ACB MA CERO B ClassInd 12 ESRB T PEGI PEGI 12 GRAC 15+ GSRMR 15+ Russia 16+ USK USK 16 Generic 12+

Description

An unusual material collapses in on itself, the world shudders and contracts, and suddenly you are squeezed into existence.

What awaits you is a world unknown, alien in its own familiarity, and you must survive what terrors you face. Explore your surreal surroundings, absorb the many enemies you encounter, and use their own traits against them as you let yourself become far more than you once were.

GRIME lets you play to your preference, upgrading only those traits you feel most suited to your unique style. You’ll find there is more than one way to break open an enemy as you move through a variety of evocative environments, meet their inhabitants, and discover the source of their madness.


Features

 Eye-Popping Surrealism – Uncover mysterious secrets in weeping caves and face-covered deserts. Meet otherworldly characters in distinct civilizations across an organic, interconnected world – all rendered in unearthly 3D. Face foes born of the world itself, and swallow them whole.

 Death-Defying Combat – Punish enemies by parrying their attacks, smash them from the ground or even airborne, and absorb them to grow your strengths as you wage war on a living world.

 Living Weapons – Seamlessly swap weapons made of living creatures that mutate from during combat, from clawing swords to centipede whips.

 Unique Skill Progression – Hunt down and absorb challenging monsters to improve your skills and bring true customization to your play style.

 Challenge Menacing Bosses – Battle against creatures dozens of times your size. Adapt to their strategies, withstand their assault, and consume them to gain game-changing abilities that affect both combat and traversal.

Parting Shade – Face the grueling platforming challenges of the Abandoned Opus, a new Area which lies at the top of the Weeping Cavity.

Tinge of Terror – NG+ Mode added, along with Major modifications to existing Bosses, and an entirely New Boss, Music & Weapons.

 Colors of Rot – Explore Childbed, a massive new interconnected Area. As well as 3 New Bosses, New Music, New Abilities, New Weapons Traits and more.


Videos

Launch
Release Date
Cinematic
Area Walkthrough
Gameplay Overview
Weapon Showcase pt.3
Weapon Showcase pt.2
Weapon Showcase pt.1

Credits

Yarden Weissbrot
Director, Artist/Designer

Yonatan Tepperberg
Designer, Producer

Theodore Kovaliov
Programmer

Adva Shamo
Artist

Nick Pochtariov
Artist

Ofir Katz
Studio Manager

Alex Roe
Composer